AI Insights · Timothy · July 2024
Top 5 First Person Games on iOS in the Middle East in Q2 2024
Explore the performance trends of the top 5 first person games on iOS in the Middle East during Q2 2024, including weekly downloads, revenue, and active users.
During the second quarter of 2024, the iOS platform in the Middle East saw significant activity in the first person games category. Here’s a detailed look at the performance of the top five games, based on data from Sensor Tower.
Store Manager Simulator 3D from Digital Melody witnessed remarkable growth. Weekly revenue started at $596 in early April and surged to around $11.3K by mid-June, peaking at approximately $11.3K in the final week of June. Downloads followed a similar upward trend, beginning at 3.9K and skyrocketing to approximately 229K in mid-June. Active users saw an impressive increase from 3.3K in early April to nearly 296K by the end of the quarter.
Supermarket Store Game 3D by Emir Tarek also showed notable performance. Weekly revenue, which was initially negligible, climbed to around $11.4K by the end of June. Downloads saw a steady rise from 1.4K in early April to approximately 182K by the end of the quarter. Active users mirrored this growth, increasing from 5.8K to approximately 349K over the same period.
Call of Duty®: Mobile from Activision Publishing, Inc. maintained strong financial performance with weekly revenue fluctuating between $139K and $252K. Downloads experienced a slight fluctuation, starting at 83K in early April and peaking at around 66.6K in mid-June. Active users remained relatively stable, averaging around 440K throughout the quarter.
Call of Duty®: Warzone™ Mobile, another title from Activision Publishing, Inc., saw a decrease in weekly revenue from $40.6K in early April to around $3.8K by the end of June. Downloads dropped from 103K at the start of the quarter to approximately 14K by the end. Active users also saw a decline, from around 140K to 102K.
Lastly, Supermarket Simulator Retail by Shiraz Bukhari, launched in mid-June, showed promising early performance. Weekly revenue reached $396 in its first full week and then settled at $274. Downloads started strong at 31K and increased to nearly 80K by the end of June. Active users grew from 30K to approximately 141K in the same period.
For more detailed insights into these games and their performance, visit Sensor Tower.